Its really not all that.
I enjoyed all the fighting and the quests and especially being able to build literally wherever I Want now that is pretty cool. So if I wanted to build around a colony and give them an enclosed building so All of us could stay in...I could. The missing 2 stars is mainly because of all this "get x amount of this and x amount of that and x amount of those", and most of the side quests are boring chores including a massive amount of harvesting for practically nothing. I was in love of this game...I would be on this game more than my ps3. I actually enjoyed having to farm for recipes until a huge demand of ultra rare resources started to creep in. I would spend hours upon hours upon hours just finding 3 more things until I gave up and closed the game. But it was pretty satisfying to finally find the missing ingredients to create a powerful thing. But then these boring fruitless quests started popping out of no where demanding large amounts of this rare material then this ultra rare material, and later in the game you find more often that these brand new recipes are completely useless...I kept getting "gadgets" in the tundra that didnt help much against the tundra monsters...and the trinkets started to seem like luxurious items not items that will help in the heat of battle. I got this game because of the action and a crafting system....not to be burdened down by thousands of fruitless chores.
Diddiledum about
Crashlands, v1.1.5